local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Npc/Config/NpcConfigCommon"
L0_1 = L0_1(L1_1)
L1_1 = L0_1.GeneralPattern
L2_1 = L0_1.DailyCondition
L3_1 = L0_1.QuestState
L4_1 = L0_1.ActionPointType
L5_1 = L0_1.CompareOperation
L6_1 = {}
L7_1 = {}
L7_1.NpcId = "1555"
L7_1.Alias = "Npc1555"
L8_1 = {}
L9_1 = {}
L10_1 = {}
L11_1 = L2_1.Day
L10_1.daily = L11_1
L10_1.sceneId = 3
L10_1.priority = 0
L9_1.condition = L10_1
L10_1 = {}
L11_1 = {}
L12_1 = {}
L13_1 = {}
L13_1.x = 1906.666
L13_1.y = 198.4395
L13_1.z = -1287.236
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0
L13_1.y = 324.5592
L13_1.z = 0
L12_1.rot = L13_1
L11_1.dummypoint = L12_1
L11_1.freestyle = 1130
L11_1.time = 15
L12_1 = L1_1.Stand
L11_1.action = L12_1
L12_1 = {}
L13_1 = {}
L14_1 = {}
L14_1.x = 1900.354
L14_1.y = 198.5815
L14_1.z = -1288.638
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0
L14_1.y = 337.9333
L14_1.z = 0
L13_1.rot = L14_1
L12_1.dummypoint = L13_1
L12_1.freestyle = 1190
L12_1.time = 15
L13_1 = L1_1.Stand
L12_1.action = L13_1
L13_1 = {}
L14_1 = {}
L15_1 = {}
L15_1.x = 1890.453
L15_1.y = 198.0022
L15_1.z = -1288.174
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0
L15_1.y = 6.72525
L15_1.z = 0
L14_1.rot = L15_1
L13_1.dummypoint = L14_1
L13_1.freestyle = 1230
L13_1.time = 15
L14_1 = L1_1.Stand
L13_1.action = L14_1
L14_1 = {}
L15_1 = {}
L16_1 = {}
L16_1.x = 1900.354
L16_1.y = 198.5815
L16_1.z = -1288.638
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0
L16_1.y = 337.9333
L16_1.z = 0
L15_1.rot = L16_1
L14_1.dummypoint = L15_1
L14_1.freestyle = 1280
L14_1.time = 15
L15_1 = L1_1.Stand
L14_1.action = L15_1
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L9_1.actionPoints = L10_1
L10_1 = {}
L11_1 = {}
L12_1 = L2_1.Night
L11_1.daily = L12_1
L11_1.sceneId = 3
L11_1.priority = 0
L10_1.condition = L11_1
L11_1 = {}
L12_1 = {}
L13_1 = L1_1.Hide
L12_1.action = L13_1
L11_1[1] = L12_1
L10_1.actionPoints = L11_1
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.DailyScheduleData = L8_1
L8_1 = {}
L9_1 = {}
L10_1 = {}
L10_1.titleStr = "NPC_TITLE_1555"
L10_1.priority = 0
L11_1 = {}
L12_1 = {}
L13_1 = {}
L14_1 = L2_1.AllDay
L13_1.daily = L14_1
L12_1.condition = L13_1
L12_1.priority = 0
L12_1.isShow = true
L11_1[1] = L12_1
L10_1.condList = L11_1
L9_1[1] = L10_1
L8_1.titleDatas = L9_1
L7_1.TitleData = L8_1
L6_1.Data = L7_1
return L6_1
